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Coding1-2025

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Devlog

  • Checkpoints and Killzones
    May 14, 2025 by pennywitepaw
    This week the focus of class was to create kill zones, as well as checkpoints that you could respawn at if you hit one of the kill zones. We made a screen that would fade in using text and code that c... Continue reading
  • Title Screen and Menu
    May 06, 2025 by pennywitepaw
    The May 6th update of my Unreal Engine Coding I project... Continue reading
  • Elevators and platforms
    April 27, 2025 by pennywitepaw
    An update to my in class Unreal Engine coding 1 project, that now includes a working elevator in the center of the stage, as well as several falling platforms. In the corner there are two elevator pro... Continue reading
  • Feb 27 Enemies
    February 28, 2025 by pennywitepaw#school, #coding1, #unreal engine
    During class on February 27th 2025, we made spawn points and enemies that could come from the spawn point. As of right now they can be "killed" by touching them, and after defeating all of them in the... Continue reading
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Updated 20 days ago